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Getting Started . 1
Controller .1
Game Selection .2
In-Game Options .3-6
Controlling the Games ..7
Asteroids . .8
Battlezone ...9-10
Missile Command .11
Centipede .. .12
Super Breakout . .13
Tempest .14
Credits .15-16
High Scores . .17-19
Warranty . 20
WARNING: Never Try to Insert or Remove a Game Pak When the Power is ON!
• Turn the power OFF on your Super NES®.
• Make sure a Controller is plugged into the #1 Port of the Super NES® System.
• Insert the Game Pak into the slot on the Super NES®. Press firmly to lock the Game Pak in Place.
• Turn the power switch ON.
• When you see the Title Screen, Press the Start Button.
Controller
Before you begin your game, familiarize yourself with the Super Nintendo controller.
Button
L Button .
SELECT START
Button Button
R Button
Button
Control
Y Button
B Button
•
Following the title screen, the Game Selection Screen will appear. Select the classic game you wish to play, then use the controls indicated below to start a game. If you wait a few seconds before selecting a game, a demo of the highlighted game will run. Press the START Button to play the game displayed in the demo, or press any other button to end the demo.
Options
Select Option
To access In-Game Options for a particular game, select the game from the Game Selection Screen, then select Game Options (see Game Options, next page).
1 Player Start - Play a 1 player game.
2 Player Start - Play a game with friend. Players alternate turns against the computer (not available in Battlezone).
Game Options - The Game Options Screen for each of the games varies slightly. They are specific to the game you're accessing the menu from. You can make simple adjustments to settings such as the amount of Lives to start the game, the amount of points needed to achieve a Bonus Life, the Game Difficulty level and Player Speed.
PLAYER Speed (Not available in Battlezone or # Asteroids) - This options speeds up or slows down • the paddle, shooter or crosshair used during the • game. W
Missiles After (Battlezone only) - You can select the amount of points (5,000 - 30,000) to be achieved before those loud, evasive missiles start to make things difficult for you. The higher the setting, the longer it will be before you see them.
Minimum Rating (Tempest only) - When set to 9, new players will always be able to skip ahead to at least level 9 on the start screen. If set to Variable, new players may be able to skip ahead further if the high score is sufficiently high.
Demo Mod ^ (Tempest only) - Turn this option ON to allow access to all levels on the Start Screen, You will also be able to skip ahead levels during game- play by pressing the SELECT Button,
Not:: With this option set to ON, you will not be able to enter new high scores.
The following diagrams (next page) display the controls for each game. Have Fun! All games may be played with as many as 2 players with the exception of Battlezone.
Note: To abort a game and return to the Game Menu, press Select, Start, L and R simultaneously.
T
Pause
Hyperspace
Rotate Left
Thrust
Object of the Game
Destroy the floating Asteroids and any hostile space ships you encounter for points. The large space ships don't aim and fire too well, but look out for the smaller ships, Use Hyperspace to escape serious trouble.
Thrust
Turn Left
While Moving
Pause
Game
reverse
Turn R'GHT While Moving
Switch to arcade CON1ROES
Native Controls
rotate Left on THE SPOT
rotate Right
ON THE SPOT
Forward
1
1
Ir
Arcade Controls
Right Tread Reverse
Switch to Native Controls
Right Tread Forward
Left Tread Forward
Left Tread Reverse
Object of the Game
Eliminate all enemy Tanks, Missiles and Super Tanks, The Radar at the top of the screen will track your enemy. Look for a red dot flashing on the Radar screen, then seek and destroy!
. Move
c '°uT A "
Left
Pause
Object of the Game
Save the world from nuclear annihilation. Destroy incoming warheads with your defensive missiles. Conserve your missiles, you'll need them all.The velocity and amount of enemy missiles increases as you reach the higher levels,
Object of the Game
Shoot all Centipedes, Spiders and any other Insects for points. Shoot Mushrooms to clear a path for your shooter.
Object of the Game
Keep the ball between your paddle and the bricks. Attempt to break through the bricks, and clear them out completely, Complete various levels and accumulate points.
Move R ' gh1 Fast
Serve
Ball
Move UFi Slow
toggle
AND
Double Bbeakoui
MOVE R' gHT
Rotate Clockwise
io TO NEXT LEVEL
Pause
Game
Superzapper
Counter-
Clockwise
Object of the Game
Move quickly around the perimeter of the hole. Fire at your enemies as they attack and try not to let them reach the top. Of course, the intensity increases as you reach the higher, more difficult levels!
AS
REDIT
# Digital Eclipse Software Team •
Andrew Ayre •
Andrew served as Executive Producer of Arcade's Greatest Hits™, The Atari Collection 1 and is President of Digital Eclipse Software,
John Kowalski
John co-authored Atari Collection 1 with Matt Schneider. John was responsible for Asteroids, Battlezone, Super Breakout and game sounds. In his spare time, John enjoys working with his
obsolete color computers. _
Matt Schneider
Matt co-authored Atari Collection 1 with John Kowalski.
Matt was responsible for Centipede, Missile Command • and Tempest. Playing these games in the arcade • 17 years ago, Matt never would have guessed he'd be • translating them to a home system.
Jeff Vavasour
Jeff served as Producer and Technical Consultant,
Doug Jefferys & Dave Larson
Doug and Dave provided additional sounds for Battlezone and Asteroids, respectively.
Midnight Design & Image Impressions
Midnight Design and Image Impressions provided additional artwork.
Dan Filner
Dan provided additional technical support.
Atari Games Team
V.P. of Product Development
Bill Hindorff
Producer
Wallace Poulter
Testing Manager
Mike Kruse
Lead Testers
Jesse Meza II, Jose Am pa ran & Randy Slafsky
Testers e
Todd Papy, David Ortiz, Alex Beran, Matt Gilbert, Pablo Buitrago, C.J. Perez, Donald Gavino, Kevin Dines & Rob Reininger
Special Thanks
Howard Lehr, Debra Heinz, Greg Allen, Brian Fritts and Finn Jensen - Manager of the Scandia Family Center in Suisun, Ca.
Special Thanks to the Original Atari Team Members
Ed Rotberg, Ed Logg & Dave Theurer
Midway Home Entertainment Team
Print Design and Production
Debra Austin, Jon Mongelluzzo, Shawn Murphy, Robert Shepherd, Erin Shems & Dave Young
Special Thanks
Deborah Fulton, Don Knapp & Bruce Adams
MIDWAY HOME ENTERTAINMENT INC. warrants to the original purchaser of this Midway Home Entertainment Inc. software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Midway Home Entertainment Inc. software program is sold “as is,” without express or implied warranty damages of any kind, and Midway Home Enter¬ tainment Inc. is not liable for any losses or damages of any kind resulting from the use of this program. Midway Home Entertainment Inc. agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Midway Home Entertainment Inc. software product, postage paid, with proof of purchase, at its Factory Service Center.
This warranty is not applicable to normal wear and tear. This warranty shall not be applic¬ able and shall be void if the defect in the Midway Home Entertainment Inc. software prod¬ uct has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WAR¬ RANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTA¬ TIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE MIDWAY HOME ENTERTAINMENT INC. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FIT¬ NESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERI¬ OD DESCRIBED ABOVE. IN NO EVENT WILL MIDWAY HOME ENTERTAINMENT INC. BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS MIDWAY HOME ENTERTAINMENT INC. SOFTWARE PRODUCT.
Some states do not allow limitations as to how long an implied warranty lasts and/or exclu* sions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state,
Midway Customer Support
903-874-2683
10:00am -6:300pm Central Time Monday - Friday
Midway Home Entertainment Inc.
1800 S. Business Hwy 45 Corsicana, TX 75110
Patent Numbers: U.S. Nos. 4,442,406/4.454,594/4,462,076/5,371,792; Europe Nos. 80244; Canada No, 1,183,276: Hong Kong No. 88-4302: Singapore No. 88-155; U K. No. 1,535.999