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Ardy Lightfoot (1993) - SNES Manual

Ardy Lightfoot

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Posted:2022-08-14 05:06
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Language:English  
File Size:9.25 MiB
Length:8 pages
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Posted on 14 August 2022, 05:06 by:   Rankawaii    PM
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Ardy Lightfoot (1993) - SNES Manual
Ardy Lightfoot
______________________________________________
Topics: SNES Manual, Game Manual, SNES, Super Nintendo
______________________________________________
Collection: manuals_snes; consolemanuals; manuals; additional_collections
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Language: English
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https://archive.org/details/ardy-lightfoot-usa
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Full text:

WARNING : PLEASE READ THE
ENCLOSED CONSUMER INFORMATION &
PRECAUTIONS BOOKLET CAREFULLY
BEFORE USING YOUR NINTENDO®
HARDWARE SYSTEM OR GAME PAK.

THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE
RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO
COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE
CONTACT THE ESRB AT 1-800-771-3772.

LICENSED BY

(Nintendo)

NINTENDO, SUPER NINTENDO
ENTERTAINMENT SYSTEM AND THE
OFFICIAL SEALS ARE REGISTERED
TRADEMARKS OF NINTENDO OF
AMERICA INC.

©1991 NINTENDO OF AMERICA INC.

(Nintendo)

So a I of Quality

THIS OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS
APPROVED THE QUALITY OF THIS PRODUCT. ALWAYS LOOK FOR THIS
SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE COMPLETE
COMPATIBILITY WITH YOUR SUPER NINTENDO ENTERTAINMENT SYSTEM.
ALL NINTENDO PRODUCTS ARE LICENSED BY SALE FOR USE ONLY WITH
OTHER AUTHORIZED PRODUCTS BEARING THE OFFICIAL NINTENDO SEAL
OF QUALITY.

Titus and Titus logo are registered trademarks of Titus,
all rights reserved.

ARDY LIGHT FOOT, © 1994 ASCII Corporation,
all rights reserved - Licensed to Titus Software Corp.

Table of Contents

Game Story.3

Game Controls Summary.4

Control Pad.5

Let's start the Adventures.6

Main Game Screens.7

Game Over and Password.7

Characters.8

Items.10

Hints.11

Game Story

This game is composed of 17 action scenes.

Map screens and demonstration scenes will appear
between these action scenes.

P*

PEC

ARDY LIGHT FOOT

This young adventurer is criss-crossing the Prismland
everyday with his friend PEC.

PEC is ARDY’s best friend. He often has arguments with
Ardy, but when he is needed. PEC is always ready to
sacrifice himself in order to save his friend ARDY.

The adventures start when Ardy finds a slate on which a
poem is written. It states that if someone can collect 7 pieces
of the rainbow, one of his dreams will be realized.

Game Controls Summary

Y button:

• Throw PEC

When ARDY is accompanied by PEC, if you push the Y
button, ARDY will make PEC attack his enemies. When PEC
is thrown by ARDY, PEC will eat small enemies, catch rocks
and bombs with his mouth and then hand them to ARDY.

• Pick up and put down items

When ARDY is standing close to items, such as rocks or
bombs, you can make him pick up these items by pushing
the Y button. Push the same button once more to make
him put these items down.

If you push the Y button when ARDY is running with an item
in his hands, he will throw it away.

B button:

• Jump: ARDY jumps with the B button. The longer you
press it, the higher ARDY will jump.

• Stand on the tail: If you press B a second time during
ARDY's jump and keep it pressed, ARDY will land on his

tail. He can move in this position. Press the DOWN
ARROW button to put him back on his feet.

• Jump with the tail: If the B button is released when
ARDY is on his tail, he will use his tail to jump higher than
normal.

• Crush enemies: ARDY can crush his enemies by landing
on them with his tail (some tough enemies are not
crushable!).

If Ardy jumps on an enemy with his feet, he will hurt himself.

Control Pad

Crouch down:

ARDY can crouch down with the DOWN ARROW.

Climb up and down:

Jump toward the ivy and press the UP ARROW in order to
catch it. Then climb up or down with the UP or DOWN
ARROW.

Move to the left or the right side of the ivy: When ARDY is on
the ivy, you can move him to the left or the right side with the
LEFT or RIGHT ARROW.

Hide:

You can hide ARDY by keeping the UP ARROW pressed,
ARDY will pull out from his pocket a cloak and will hide
himself for a while.

When he is hidden, he cannot be attacked by enemies, but
he cannot move neither.

Release the UP ARROW to stop hiding.

Run:

Keep the direction arrow pressed and ARDY will start to run.
If you jump while running, you can jump further than when
you walk. .

5

Push:

You can push rocks or walls when you touch them if you
keep the direction arrow pressed.

Pull:

Press A to catch rocks or walls, then press the opposite
direction arrow to pull them.

START button

Press it during the game to have a pause. Press it again to
continue your game.

SELECT and X buttons

These 2 buttons are not used in this game.

Let’s Start the Adventures!

At the start screen, use the UP and DOWN buttons to select
NEW GAME or PASSWORD, then press START to begin.
The opening demonstration scenes will be cut by pressing
START.

NEW GAME

The game will start from the beginning.

PASSWORD

Make ARDY replace the fruits in the same position as when
you finished the game last time, and the scene number will
be displayed on the right sign. Go out of the screen from the
right, and the game will restart from the beginning of that
scene.

If you have cleared several scenes the last time, you can
select the scene that you prefer with the L and R buttons.
Press START if you want to reset all fruits to their initial
position. ^

Main Game Screens

Action Screen

(1) Quantity of ARDY’s lives:

If ARDY suffers any damage when
he is holding PEC, he will lose
PEC. In this situation, if he suffers
any other damage, he will loose
one credit.

(2) Quantity of Starchip:

100 starchips will give ARDY an
extra life (1 UP).

(3) CONTINUE marker:

If you step on this monkey, you
can restart from this point after you
have lost.

Map Screen

A screen appears when you move from one scene to
another.

Game Over and Password

When the game is over, ARDY will escape from the wooden
cage. Make him choose “GO” to continue or “PASS” to get
the password.

GO (Continue)

You can restart from the beginning of the scene you left,

Even if you have the CONTINUE marker, you must start from
the beginning of the scene.

PASS (Password)

The position of the 3 fruits on:

(1) the roof,

(2) the stump,

(3) the table,

(4) the balloon, or

(5) the branch will be the
password. Note this position
in order to input it the next
time you want to play this
game, so that you will beable to go directly to the
beginning of fhe scene you left.

CHARACTERS

NINA

Friend of Ardy’s forever. She lives in the suburbs of a mining
town with her old grandfather. As she inherits the pendant
containing the “RED piece of the rainbow”, the Visconty’s
band is after her life!

The SENIOR

Grandfather of Nina. All the inhabitants of the village trust
and obey him. This story begins when the Senior reads the
slate brought to him by ARDY.

DON JACOBY

A legendary adventurer known by everyone, but few people
have seen him.

He has fought with Visconty in the past, and this time
he will fight again with his old enemy to save Ardy.

The OLD LADY

The woman who protects the forest. The “GREEN piece of
the rainbow” of this forest will be stolen by Visconty’s band.

LUMBERJACKS

They are inhabitants of the forest.

KOPIS

The soldiers of Visconty’s band. Enemies of Ardy.

MORDAN

Commander of Visconty’s band who attacks the Mining town.

CATRY

The very nimble wildcat woman who will cause Ardy many
troubles, and will steal the “GREEN piece of the rainbow”
from the forest.

GILSON the pirate

The captain of the pirate ship that criss-crosses the ocean.
He protects the treasure of the ruins in the South Ocean from
the tomb thieves. Adventurers are afraid of him, but he will
never join the band of Visconty.

BEECROFT

The right hand of Visconty. Sly fellow who desires the top
place of the band.

VISCONTY THE DEVIL

The boss of Visconty’s band. He built his castle in the middle
of the ocean, and does only evil things. He wants to collect all
the 7 pieces of the rainbow in order to reign over the world.

ITEMS

TREASURE BOXES

You can find these boxes in several places on the map. They
contain one of the following items:

PEC: This will revive PEC

1 UP: This will give to Ardy one more life.

STAR CHIP: This will give you 10 more stars. With 100
stars, you have 1 UP.

DRUG: This will transform Ardy. A second bottle of this

drug will transform him back into his normal
conditons.

OTHER AVAILABLE ITEMS:

Portable item. Can be used for various purposes, such as a
step in order to reach high places, where Ardy cannot reach
even with the high jumps with his tail.

BOMB

To be used to destroy floors or walls. You must set it very
quickly, otherwise Ardy will be damaged by its explosion.
Sometimes it can be found in a treasure box.

KEY

To be used to open locked doors.

MIRROR

To be used to reflect the deadly beams generated by some
bosses.

Among these items, some give PEC a strange power. When PEC
changes his color, shake him in order to check this power.

HINTS

1 Ardy can increase his tail-jumping power by puffing up
PEC in the air.

2 The switch in the room where Ardy fights against Catry
can also be pushed by PEC. Besides, Catry is always
aiming at Ardy. So if you try to lure her before going to
step on the switch, you can beat her easily!

3 You can also easily beat the scary big boss by using your
hiding power. Try to invent your own attack method.

4 The ghost that appears from the lamp will not be
damaged by any attack from Ardy, but he does have his
weak point. What can you find in this room besides this
ghost ?

Rocks will stop and throw back arrows, so don’t forget to
use them.

Ardy will land and stand on his tail if you keep the B
button pressed continuously during his jump. Try this if
you cannot make Ardy jump with his tail. But be careful,
don’t jump where Ardy may hurt his head!

7 The attacks of Visconty are really very dangerous.
Though, if you observe him carefully, you will beable to
foresee his next move!

Go, Ardy! Do your best for the peace ofPrismland !

TITUS LIMITED WARRANTY

Titus warrants to the original purchaser of this Titus product
that the medium on which this computer program is recorded is
free from defects in materials and workmanship for a period of
(90) days from the date of purchase. This Titus program is sold
"as is", without express or implied warranty of any kind, and
Titus is not liable for any losses or damages of any kind
resulting from use of this program. Titus agrees for a period of
ninety (90) days to either repair or replace, at its option, free of
charge, any Titus product with proof of date of purchase.

This warranty is not applicable to normal wear and tear. This
warranty shall not be applicable and shall be void if the defect
in the Titus product has arisen through abuse, unreasonable
use, mistreatment or neglect.

THIS WARRANTY IS IN LIEU OF ALL OTHER
REPRESENTATIONS OR CLAIMS OF ANY NATURE THAT
SHALL BE BINDING ON OR OBLIGATE TITUS. ANY
IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE
PRODUCT, INCLUDING WARRANTIES OF MER¬
CHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE, ARE LIMITED TO THE NINETY (90) DAY
PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TITUS
BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM
POSSESSION, USE, OR MALFUNCTION OF THIS TITUS
SOFTWARE PRODUCT.

This warranty shall not be applicable to the extent that any
provision of this warranty is prohibited by any federal, state or
municipal law which cannot be pre-empted. This warranty
gives you specific legal rights and you may also have other
rights which vary from state to state.

TITUS SOFTWARE CORl

20432 COR1SCO STREET, CHATSWORTH CA
91311 -(818) 709-3692

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