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Bass Masters Classic (1995) - SNES Manual

Bass Masters Classic

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Posted:2022-08-19 20:53
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Posted on 19 August 2022, 20:53 by:   Rankawaii    PM
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Bass Masters Classic (1995) - SNES Manual
Bass Masters Classic
________________________________________________________________________
Topics: SNES Manual, Game Manual, SNES, Super Nintendo
________________________________________________________________________
Collection: manuals_contributions; manuals; additional_collections
________________________________________________________________________
Language: English
________________________________________________________________________
https://archive.org/details/bass-masters-classic-usa
________________________________________________________________________

Full text:

MALIBU

GAMES

T*HQ, INC.

5016 North Parkway Calabasas, Suite 100
Calabasas, CA 91302 . ..

Bass Masters Classic* and Bass Anglers Sportsman Society* are registered trademarks
of BAS.S.. Inc. Malibu Games is a division ol THQ, Inc. ©1995 THO. Inc.

PRINTED IN USA

(Nintendo)

Seal d Qt »iity

Nintendo’

it ss| • /sty/m 'firr/V/tr/Sf .^r/r/y'

MEMBERSHIP APPLICATION

Special Introductory Offer

O ver hair a million anglers enjoy the benefits of B.A.S.S. mem¬
bership — FREE renewal gifts* free fishing information ser¬
vices, B.A.S.S. chapters, tournament participation, and much more
— including the ultimate B.A.S.S.* benefit, a yearly subscription to
BASSMASTER* Magazine. Packed with information on tackle,
tips and techniques, every one of your 10 big issues of BASSM AS¬
TER has one purpose: to help you become a better bass angler.

And now. through this special introductory offer* B.A.S.S. Mem¬
bership and all of its privileges can be yours for the low' price of only
$14.00. Thafs a savings of $6.00 off the regular $20.00 annual fee.

So join now and start receiving your benefits immediately at this
great low price.

save

30 %

□ YES! I want to be a better bass fisherman. Please enroll me as a
new member of the Bass Anglers Sportsman Society. I understand
my membership benefits, including BASSMASTER Magazine, will
start immediately. If l am not completely satisfied, fll return my
membership packet and you will promptly refund my dues for the
unused portion of my membership.

J ENROLL ME FOR A ONE YEAR FEE OF ONLY $14.00
(A $6 savings off the regular membership fee of $20)

□ Payment enclosed □ Bill me

(Foreign memberships — $30.00) CXM-CX1

Name_

Address_

City._State_7.1 P_

Signature__ _

t

CONTENTS

Welcome Anglers! .2

Getting Started .2

The Anglers.3

Around the Dock Area.6

The Sait Shop.7

Controls . 25

Game Screen .27

Practice Pond .29

Go Fishl Tournament Pules.30

Sponsors .33

Fishing Notes.34

Limited Warranty.35

Mail to Bass Anglers Sportsman Society
P.O. Box 17116* Montgomery. AL 36151-0116

WELCOME ANGLERS!

Welcome to the BASS Masters Classic®.
Name’s Hank. Think of me as your unofficial
host. I’ll tell you what you need to know.
This tour consists of five three-day
tournaments at
five lakes. First
one’s at Pebble
Lake. You’ll see my
bait shop there
and -get to know
your way around
the dock area, but
first you’ll need to
take care of a few things.

©GETTING STARTED

Make sure the power to your Super
Nintendo Entertainment System is turned
OFF. Insert the BASS Masters Classic®
game, then turn the power ON. You’ll see
the BASS Masters Classic® title screen.

After you’ve exited the title screen by
pressing the START Button, you’ll see the
tournament rules. Press the START

Button to continue reading the rules or
press the B Button to exit.

After you’ve exited
the tournament
rules screen you’ll
see the New
Game signpost
highlighted. Press
START to begin a
new^ame. If
you’ve saved a

game, you may choose Load Game by
pressing the Control Pad DOWN to high¬
light it, then press the START Button.

THE ANGLER5

It will help if we both know who you are.
Choose a player identity by scrolling
through the six anglers and their bios by
pressing the Control Pad RIGHT. When you
find yourself, press the START Button.

Here’s what I think of them:

rki*

m«>aig ini?-

Charlie Chum

A believer in fish
attractants —
Charlie eats
anchovies for break¬
fast and washes his
hands in Fish
Formula. Pulls in
bass like a magnet.

Clyde Casey

Former Olympic arm-
wrestler. Sets the
hook so hard he once
uprooted a tree his
bait snagged. Where
does he fish?
Anywhere he wants.

Cory “Cowboy”

Crispen

A champion calf-roper,
he can cast farther
than any othgr angler.
Calls bass “doggies”
and has a saddle
mounted on the bow
of his Ranger®.

Willie “the Kid”
Emerson

Began reading BASS-
MASTER® Magazine in
kindergarten. At 16
he’s the youngest
angler on the pro
circuit and he has
incredible endurance.

Zoe Shelby

The most attractive
angler on the pro
circuit — to bass, at
least. Fish are so
eager for her to “lip”
them, they’ll hit any
lure she offers.

Hooker 3. Sharp

Uses chemically
sharpened hooks so
sharp it’s dangerous
to look at them. If a
bass comes near his
bait, it’s stuck
for good.

AROUND THE DOCK AREA

Now you’re in the Dock Area, the place
where all the action starts.

You can go to:

Sait Shop
Practice Pond
Tournament (Go Fish)

Tourney Info screen
Weigh-In screen
New Same screen
Faeeword screen

Press the Control Pad RIGHT or LEFT to
go to each of these spots and press the
3 Sutton to select into one of them. I
recommend that you step into my shop —
you’ll get lots of important advice there.

THE BAIT - '

you don't. I’ll tell ^ ^ "

you what’s what
and how much it

will cost you. Listen to me. I’ll take good
care of you.

To get around my a

Shop, press the

Control Fad RIGHT - T ^

or LEFT, then press

the B Button when ,

you want to look at

something. You’ll

see the following

option signs:

Lures

Purchase a wide range of lures perfect for
all types of fishing situations.

Rods

I’ve got plain and I’ve got high-tech
equipment, whateveryour pleasure.

Fishing Lines

Mono, co and monster tri — all the kinds
you need to get a big one out of the pond.

Engines

Evinrude® and Johnson® are the best in the
business and I’ve got them for you.

Reels

These will spin them around and give that
fish the ride of its life.

Fishfinders

These are some of the hi-tech pieces of
equipment that can be purchased at my
bait shop. They can save you a lot of time.

Talk

Sit down and talk a while with old Hank.
Talk’s cheap — it’s free!

Fishing Options

Leave my shop and head back outside to
the Dock Area.

To buy equipment, press Control Pad DOWN
to purchase the Item, then press the B
Button. You’ll see the dollar amount of the
item get subtracted from your prize purse
and then you’ll see your tackle box filling up.

To get more of my
advice on something,
press the Control Pad
DOWN to get Help For
The Item, then press
the B Button.

Always press the B 1

Button after highlighting Bait Shop options
to back out of looking at an item.

TALK...WITH HANK!

Go on, choose Talk if
you want some advice
from an old angler. I’ll ,
share my knowledge
with you, no problem.

On the house, even.

LURES

Before you head out on
the Practice Pond or
into the Tourney, pick
up all the lures you
might need and put
them into your tackle
box. After you buy

them, you’ll see your tackle box filling up!

Crankbaits — A Sawbuck ($5.00)

3-5 ft. range

3-15 ft. range

15-20 ft. range

20-40 ft. range

Tip:

These popular lures will dive when cranked
and then float at rest. Some big bass have
been snagged with crankbaits.

How To:

A crankbait is presented correctly by
simultaneously pressing the A andlor
B Button and pressing the Control Pad
POWN/LEFT or DOWN/RIGHT.

Grub — A Five Spot ($5.00)

Tip:

A deep-water lure, grubs can prove
invaluable when going for those deep
lurking lunkers.

How To:

A grub bait is presented correctly by
simultaneously pressing the A and/or 3
Button and pressing the Control Pad
UP/LEFT or UP/PIGHT. The grub will pulse
vigorously.

Popper — A Fiverino ($5.00)

Tip:

For water from 0-10 feet. Aggravate the
bass with this noisy topwater lure. A good
way to fire up lethargic lunkers loafing
around the lake bottom.

How To:

A popper is presented correctly by
simultaneously pressing the A and/or
3 Button and the Control Pad in the UP
direction. The popper will then bob up and
down and make a popping noise.

Spinnerbait — A Simple Sawbuck ($5.00)

Tip:

For water 1 - 25 feet. Easy to use and an
award-winning bait, spinners reflect light
off their spinning blade and attract
bass well. Effective in heavy cover in
shallow water.

How To:

A spinner is presented correctly by
simultaneously pressing the A and/or 3
Button and pressing the Control Pad LEFT
or RIGHT. The spinnerbait will then spin its
blade completely.

The dark worm is
best used in dark
murky waters.

The scented worm gives off
an odor that some bass
will like.

Worms are a tried and true method of
taking bass from deep water. Choose from
light, dark and scented. When combined
with a little worm oil, the results can be
deadly...for lunkers! An all-around bait.

How To:

A worm bait is presented correctly by
simultaneously pressing the A aw^tor
B Button and pressing the Control Pad in
the DOWN direction. The worm will squirm!

Jigs — Five Clams ($ 5.00)

For water 5-25 feet. A heavy,
lead-headed bait with a single hook,
jigs can be fished effectively in a dense
cover where big bass live without
getting snagged.

How To:

Press the A and/or & Button and either
UP or DOWN on the Control Pad
simultaneously and the jig will bob up
and down rapidly.

Tailspinner — Five George Washingtons
($ 5.00)

For water 15-50 feet. A heavy vibrating
lure that sinks and can be fished in
extremely deep water, it producer an
intense tight vibration when reeled in fast.

How To:

Press the A and/or 5 Button and the
either RIGHT or LEFT on the Control Pad
simultaneously and the tailspinner will spin

Jigging Spoons — One Abe Lincoln
($5.00)

For water 15-40 feet. A good all-around
lure that works well in very deep water as
well as an effective topwater lure when
retrieved fast.

How To:

Press the A and/or 5 Button and DOWN
on the Control Pad simultaneously and the
spoonbait will rock back and forth.

Fishing Line

If you’re going to get the best boat, rod,
reel, electronics and lures, don’t rely on
eecond-rate line to catch your bass.
Different lines have different strengths.

Mono 10 lb. — A Georgy Porgy ($5.00)

Mono colored 20 lb. — A Ten Spot ($10.00)

• Cofilament 30 lb. — Fifteen Tons ($15.00)

Cofilament colored 40 lb. — An Andy
Jackson ($20.00)



a Monster trifilament iron mesh day-glo

100 lb. — Fifty Clams ($50.00) |

fc_J

Rods

The fishing rod is perhaps the most crucial
element to the fishing experience. Make
it count!

How To:

To hook a fish, pull back on your rod by
pressing the Control Pad in the DOWN
direction as soon as you hear the “bark”
snapping noise. Use a “Fower Move” after
you have hooked a fish and the fish is
swimming away from you, by pressing RIGHT
or LEFT on the Control Pad. This will turn
the fish in the direction that you are pulling.

Fiberglass Flexorod — Twenty-five Cold Ones
($25.00)

Graphite Gung Ho — The Dig Green One

($ 100 . 00 )

Doron Dassace — Three Hundred Smackers
($300.00)

Reels

Don’t get caught fishing for adult bass with
a small reel. Buy something worth attaching
to your rod and get yourself a lunker!

How To:

For a slow reel-in, press the A Button. Press
the B Button for a normal reel-in. To do a
quick reel-in, press the A Button and the B
Button simultaneously. Be careful, because if
a fish is hooked, the line will cut and you’ll
lose your lure. Press the A and Y Buttons
simultaneously for an automatic reel-in.

a Push Button Spincast Reel — Twenty-Five
Big Pieces of Cold, Hard Cash ($25.00)

M Rear Brag Spinning Reel — Fifty Big Ones
W ($50.00)

Baitcasting Reel — One and a Quarter Ben
Franklins ($125.00)

Fishfinders make a eonar “blip” when the
boat is directly over fish. You should note
that location on the overhead map and
then move your boat a little ways from the
location, then cast into the noted area.

Eagle™ Supra Pro 1.0. — Ninety-five
Greenbacks ($95.00)

Lowrance® X-70A LCD — Four hundred
eighty Buckeroos ($4£0.00)

Eagle™ Ultra 2 Split Screen LCD — Three
hundred Hot Potatoes ($300.00)

NOTE: Press the Control Pad UP or DOWN
to scroll the fishfinder view screen.

Lowrance® LMS-350 LCD — Eight hundred
Big Ones ($300.00)

NOTE: Press the Control Pad DOWN to
review the last fifty readings.

How To:

Fishfinders

Your fishing stuff
won’t do you much
good if you can’t find
the fish, will it?

Engines

A faster engine lets you make better time
across the lake. Remember, every minute
your competitors are gaining on you. How
can you get around the lake and through
the thick cover without a kicker of
an engine?

LJ

Weigh In

Go on, see how
you stack up
against the other
anglers. Just
press the Control
Pad DOWN to
move to Weigh In,

then press the D Dutton.

New Game

This selection will take you to the Start
screen if you want to begin a new game or
enter a new paeeword.

Password

At the Exit sign,
press the
| _ i D Dutton and

■ES1FI3B you can get a

mUSBtmmi paeeword so you

i S&T&EsSaBgB: can come back to

■jjjll the Tournament
later on when

you’re ready. Faeeworde allow you to start
at the beginning of each day for that lake
with the same items and money. If you
want to start a whole new tourney, press
the 3 Dutton. A new game will begin.

How To:

The D Dutton moves the boat forward, the
A Dutton moves the boat backward. Steer
the boat with the Control Pad directions
LEFT and RIGHT. You’ll get the hang of it!

Johnson® 70 HP — $6,900.00

Evinrude® Intruder 150 — $11,200.00

Johnson® Venom 225 — $15,300.00

Evinrude® 50 HP Outboard — $5,400.00

too late last
night) the name of
the lake you’re on
and what day of
the Tournament

Tourney Info

Over here you can
see important
things like: what
temperature it is;
water conditions;
your limit for the
day; how many
competitors you have; everybody’s current
standings; where your boat is on the
overhead lake map and, (in case you

CONTROLS

You’d better memorize these controls if
you want to catch the big one!

START Sutton Start game.

Pause game.

Note: If the game is paused for an
extended period of time, the music will
reduce in volume and the screen will fade.

A Sutton Drive boat backward.

S Sutton Drive boat forward.

Y Button Cast rod.

Controls for reeling in a fish are under
Reels on page 20.

To cast, press the Y button to aim, then
press the Y Button again to cast. You
can move the rod once you’ve aimed by
pressing the Control Pad LEFT and RIGHT.

Note: You must press the Y Button two
times, once to begin the power meter and
again to cast the line.

Control Pad LEFT/RIGHT

Steer boat in that direction.

Control Pad LEFT/RIGHT/U P/DOWN

Move fishing pole in that direction.

When on the lake, press the X Button to
bring up the Option Screen so you can get
tournament information, go to your tackle
box or toggle the music on or off. Press
LEFT or RIGHT on the Control Pad to
cancel this option.

In either Practice or Tourney, you’ll see the
same game screen when you are fishing:

Clock

Shows what time it is so you can keep
track. (Tourney only)

Angler

See how you’re struggling against that
big one.

Feet

Tells you how far out your lure is.

Fish’s Strength

Gives you some idea of how much fight the
bass has left in him. As he gets weaker,
the circle’s red color fades.

Angler’s Strength

Gives you some idea of how much strength
your angler has left. As your angler gets
weaker, the circle’s yellow color fades.

Fish

Pretty self-explanatory.

Lure

Shows you which one of your lures the
bass has bitten.

Depth

The depth indicates how deep the lure is.

PRACTICE POND

In the Practice Pond, practice your
technique so when you go to Tournament
you’ll be ready. There’s no clock, so don’t

worry about the time you’re spending prac- I

ticing, just catch

those lunkers!

Now that you’re ready for some real
fishing, you’d better familiarize yourself
with the rules so you know what to do.

1. Hours:

Tournament hours run from 7:00 am to
3:00 pm.

2. Days:

Each Tournament consists of three days
at each lake.

3. Livewell:

Can hold up to five
bass at any one
time. If you catch
a bass that is
larger than your
fifth bass, that
fifth bass will be
culled (thrown back). Fish that are not
bass will not go into the Livewell or be
counted toward your total weight. All of
these fish will be released back into the

4. Rankings:

Your rank is
determined by the
total weight of
the five largest
bass you catch
and successfully
bring to the
weigh-in area at the end of each day.

Each day’s total is added to the previous
day’s for your overall ranking. You must
place high enough at the end of each
Tournament to advance.

Qualifications are shown at the beginning
of each tournament.

5. Size Limits:

Each bass must be 15 inches in length to
be legal. If the bass is not 15 inches long,
it will automatically be released.

6. Late Penalties:

If you arrive at the weigh-in after 3:00 pm,
two ounces for each minute you are late
will be subtracted from your total. If you
arrive at the weigh-in after 5:20 pm you
will be disqualified for that day.

3A35 MASTERS CLASSIC® SPONSORS

EVjrmunEF -{jahnsnn

OUTBOARDS

OUTBOARDS

IM MmI frtcfct I^Ol-CO

chevy trucks Voyager

IMMK.W UENMl *

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Tte Worlds Be* F«h Find**

MotorGuide Wrang ler

RUGGED WEAR

Hr

Porte Plus

AMFR>CASFAMIiyOF

auto Parts Storfs-

vSysteMatched

PARTS* ACCESSORIES

Motor Guide* is a registered trademark of Zebco, a division ol Brunswick Corporation.
Chevrolet* and «>e Chevrolet* emWcm are registered trademarks of ttvo General Motors
Corporation. Delco Voyager* is a registered trademark of General Motors Corporation.
Lowrance* and Eagle’* are registered trademarks of Lowrance Electronics, Inc. Ranger*
Boats and Ranger* Trail are registered trademarks of Wood Manufacturing. Inc.

Cnvinnrdc* and Johnson* are registered trademarks of Outboard Marine Corporation.
Wrangler* is a registered trademark of Wrangler. Inc. Parts Plus* is a registered trademaik
of Parts Industries Corporation.

r

FISHING NOTES

90-DAY LIMITED WARRANTY

MALIBU GAMES warrants to the original consume* purchaser that this game pak shaft be
free from defects in material and workmanship for a period of 90 days from the date of
purchase. If a defect covered by this warranty occurs during this 90-day warranty period,
MALIBU GAMES will repair or replace the GAME PAK, at its option, free of charge.

To receive this warranty service:

1 . DO NOT return your defective game pak to the retailer.

2. Notify the MALIBU GAMES Consumer Service Department of the problem requiring
warranty service by calling; (818) 501-3241. Our Consumer Service Department is in
operation from 9.00 a m, to 5:00 p.m. Pacific Standard Time, Monday through Friday.

3. If the MALIBU GAMES service technician is unable to solve the problem by phone, he
will provide you with a Return Authorization number. Simply record this number on the
outside packaging of your defective game pak, and return your game pak freight prepaid,
at your risk of damage, together with your sales slip or similar proof*of*purchase within
the 90-day warranty period to:

MALIBU GAMES Consumer Service Department,

5016 N. Parkway Calabasas, Suite 100, Calabasas, CA 91302

This warranty shall not apply If the game pak has been damaged by negligence, accident,
unreasonable use. modification, tampering, or by other causes unrelated to the defective
materials or workmanship.

REPAIRS AFTER EXPIRATION OF WARRANTY:

It the game pak develops a problem after the 90-day warranty period, you may contact
> The MALIBU GAMES Consumer Service Department at the phone number noted. If the
MALIBU GAMES service technician is unable to solve the problem by phone, he may
provide you with a Return Authorization number. You may then record this number on
the outside packaging of the defective game pak freight prepaid to MALIBU GAMES.
MALIBU GAMES will, at its option subject to the conditions above, repair the game pak
or replace it with a new or repaired game pak. If replacement game paks are not available,
the defective game pak will be returned and the $10.00 payment refundable.

WARRANTY LIMITATIONS: ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE HEREBY LIMITED TO NINETY DAYS FROM THE DATE OF PURCHASE AND ARE
SUBJECT TO THE CONDITIONS SET FORTH HEREIN IN NO EVENT SHALL MALIBU
GAMES BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING
FROM THE BREACH OF ANY EXPRESS OR IMPLIEO WARRANTIES.

The provisions of this warranty are valid in the United States only. Some stales do nol
allow limitations on how long an implied warranty lasts or exclusion of consequential or
incidental damages, so the above limitations and exclusion may not apply to you. This
warranty gives you specific legal rights, and you may also have other rights which vary
from state to state.

MALIBU GAMES, 5016 N. Parkway Calabasas. Suite 100, Calabasas, CA 91302.

(818) 591-1310.

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