Biker Mice From Mars (US) (1994) (high quality) - SNES Manual Biker Mice From Mars ________________________________________________________________________ Topics: SNES Manual, Game Manual, SNES, Super Nintendo ________________________________________________________________________ Collection: manuals_contributions; manuals; additional_collections ________________________________________________________________________ Language: English ________________________________________________________________________ https://archive.org/details/biker-mice-from-mars-scan-2 ________________________________________________________________________ Biker Mice From Mars (1994) North American cover art by Steve Feicht Developer(s)Konami Publisher(s)Konami Director(s)Satoshi Kishiwada Producer(s)Kuniaki Kinoshita Composer(s) Hideto Inoue Nobuyuki Akena Platform(s)Super NES Release NA: December 1994 EU: January 1995[1] Genre(s)Racing Mode(s)Single-player, multiplayer[a]
Biker Mice From Mars is a racing video game released by Konami for the Super Nintendo Entertainment System. It is a tie-in to the animated series of the same title. The PAL version of the game features in-game product placement for Snickers candy bars.
Gameplay: The player takes on the role of one of six racers in a series of contests on different tracks that are displayed in isometric projection.[2] After each lap, the player's weapon is refilled and a random item can be used to get additional cash, invulnerability, nitrous oxide acceleration, or delay the opponents by triggering an earthquake or time stop. The winner gets the prize money. The player must maintain an overall rank within the top three of a round in order to advance to the next one.
In-between contests, upgrades for engine, tires, armor and weapons can be purchased from the Last Chance garage using the money earned.
Characters Throttle: The most balanced racer. (special ability = Power Drift, weapon = Tornado Shot)
Modo: Has the strongest attack. (special ability = Sky-Hi Slide, weapon = Bionic Crash)
Vinnie: Has the firmest grip. (special ability = Tornado Twirl, weapon = Shooting Star)
Limburger: Has the quickest acceleration. (special ability = Anti-Grav Dash, weapon = Plutarkian Beam)
Grease Pit: Has the fastest speed. (special ability = Corner Crash, weapon = Grease Gun)
Karbunkle: Has the longest jump. (special ability = Bionic Anchor, weapon = Mutation Beam)
Reception Review scores PublicationScore CVG68/100[3] M! Games68%[5] Mega Fun64%[4] Next Generation[6] Nintendo Life[7] Nintendo Power13.7/20[8] ONM86/100[9] Total!65/100[10] Video Games (DE)67%[11] VideoGames & Computer Entertainment8/10[12] Games World74/100[13] Super Gamer90/100[14] In their review, GamePro summarized that "Konami included all the elements of a fun racing game in this cart: good game play, cool characters, easy control, and variety." They also praised the colorful backgrounds and sound effects, though they criticized the lack of digitized voice.[15]
Next Generation reviewed the SNES version of the game, rating it three stars out of five, and stated that "overall, it's inexpensive, different and fun."[6]
Notes Up to 2 players. References "Real mice don't eat cheese" (PDF). Computer and Video Games. No. 159. Future Publishing. February 1995. p. 8. Neapolitan, Matt (April 27, 1995). "Animaniacs, Biker Mice go interactive". Battle Creek Enquirer. p. 35. Retrieved September 11, 2021 – via Newspapers.com. Lord, Gary (January 1995). "Biker Mice from Mars". Computer and Video Games. No. 158. p. 64. Retrieved August 12, 2021. Philipp (January 1995). "Biker Mice from Mars". Mega Fun (in German). p. 95. Retrieved August 12, 2021. "Biker Mice from Mars". MANIAC (in German). No. 15. p. 70. Retrieved August 12, 2021. "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 101. Dillard, Corbie (September 25, 2009). "Biker Mice From Mars Review (SNES)". Nintendo Life. Retrieved August 12, 2021. "Now Playing". Nintendo Power. No. 68. January 1995. pp. 102–107. Retrieved August 12, 2021. Paul B; Andy (January 1995). "Biker Mice from Mars". Nintendo Magazine System. No. 28. pp. 78–79. Retrieved August 12, 2021. Josse; Atko (March 1995). "Biker Mice from Mars". Total!. No. 39. pp. 36–37. Retrieved August 12, 2021. "Biker Mice from Mars". Video Games (in German). January 1995. p. 124. Retrieved August 12, 2021. "Biker Mice from Mars". Video Games: The Ultimate Gaming Magazine. No. 72. January 1995. p. 82. Retrieved August 12, 2021. Dave; Nick; Nick R; Adrian (February 1995). "Biker Mice from Mars". Games World. No. 8. p. 16. Retrieved August 12, 2021. Ryan; Andy; Damian (January 1995). "Biker Mice from Mars". Super Gamer. No. 10. pp. 32–33. Retrieved August 12, 2021. "ProReview: Biker Mice from Mars". GamePro. IDG (68): 70. March 1995. _____________________________________________________________________________________________________________
Full text:
KONAMI
INSTRUCTION BOOKLET
SNS-ABME-USA
WARNING: PLEASE READ THE ENCLOSED CONSUMER INFORMATION AND PRECAUTIONS BOOKLET CAREFULLY BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM OR GAME PAK.
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SR THIS OFFICIAL SEAL IS YOUR LICENSED BY ASSURANCE THAT NINTENDO HAS APPROVED THE QUALITY OF THIS
PRODUCT. ALWAYS LOOK FOR THIS SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE COMPLETE
COMPATIBILITY WITH YOUR SUPER
NINTENDO, SUPER NINTENDO NINTENDO ENTERTAINMENT SYSTEM. ENTERTAINMENT SYSTEM ALL NINTENDO PRODUCTS ARE
AND THE OFFICIAL SEALS ARE LICENSED BY SALE FOR USE ONLY REGISTERED TRADEMARKS OF WITH OTHER AUTHORIZED PRODUCTS NINTENDO OF AMERICA ING BEARING THE OFFICIAL NINTENDO
The Biker Mice From Mans are here on your Super NES?! Their planet was invaded by the evil alien Limburger, who has now set his sights on Earth. Hit the road on a super-charged motorcycle to crush Limburger and beat all the others to the finish line!
CONTENTS
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INTRODUCTION
The fish-faced Plutarkians have devastated Mars—the home planet of Throttle, Vinnie and Modo. These three rebel rodents escaped the mayhem and landed in Chicago, only to find that Limburger, the Plutarkian leader, set Earth as his next target!
From their new home way up in the scoreboard at Quigley Field in Chicago, the three mice have vowed to keep Limburger and his cohorts—the over-lubed enforcer Greasepit and the diabolical Dr. Karbunkle— from taking over Earth.
With help from their friend Charley—a real knockout who runs her own racing shop—these mice live by the motto: “Ride free, citizens!”
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ABOUT THE GAME
In this game one or two players can select from six characters: the three Biker Mice (Throttle, Modo and Vinnie), or Limburger, Grease Pit and Dr. Karbunkle. Watch out, though, this isn’t a normal race! Traps lie in wait for you along the way, and other players can attack you. You can also lay a variety of traps yourself.
@ Practice: Practice your racing. For one player only.
VS Race: Take on a friend. For two players only.
STARTING UP
Insert the Game Pak into your Super Nintendo Entertainment System®, and turn the power ON. The Title/ Select screen will appear after the legal screens.
At the Select screen:
* Move the Control pad or push the Select button to make selections.
* Push the Start button to set your selections.
TITLE SCREEN
Use the Control pad or the Select button to choose a mode, and press the Start button to move to the next screen.
% 1 PLAYER - Game Select screen *« о PLAYERS - Game Select screen < PASSWORD - Password screen ** OPTION - Option screen
Select the game you want to play and the difficulty level. The Player Select screen will then appear.
»- f. PLAYER | ^ PASSUORD 2 PLAYERS’ -... OPTION
JUSUuSG« KONAMI . :
GRAS RESERVE? .
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PLAYER SELECT SCREEN
Choose your character 36, with the Start or B button. АС, The game will then begin. If two people are playing, you cant both select the same character. See “The Players” section for details on each character.
PASSWORD SCREEN
If you use a password, you can pick up from where you left off in the Main Hace. Passwords come up on screen at the end of the game and at the end of each round.
select 1P or 2P. Move the cursor to the input point using the Control pad, and use the A or B button to input the symbol. Press the A button repeatedly to cycle through the different symbols. When all the symbols have been entered, move the cursor to "OK" and press the Start button to start the game.
You can also input the password for a second character at the same time, if you want to play a V8 game. However, you can't do so if the other character finished in a different round or at a different difficulty level, or if both characters are the same.
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OPTION SCREEN майна
в AUTO ACCEL. ог
You can change Ше game к OE «ы parameters from this Soper MDE | 9
ENGINE POWER = VS RACE screen. Use the Control Poser ida pad to set the following nias sad items:
AUTO ACCEL.: Lets you rev
up your bike. Keep the X
button held down for one or two seconds to rev, and release it to peel out.
SOUND MODE: Choose stereo or mono sound.
SOUND TEST: Listen to the game sounds using the A, B, X, or Y buttons.
ENGINE POWER: Adjust the bike speed in VS Race.
EXIT: Return to the Title screen. You can also press the Start button to return to the Title screen.
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BASIC CONTROLS
Basic functions of the controller during game play:
* Control pad: Move your character (turn steering wheel)
* LG R buttons: Lane change to left/right (some characters cannot do this move)
e LG R buttons: Hold down during corner turns to do a power slide.
e X button: Brake
* A button: Use items
* B button: Accelerate
* Y button: Attack/use special attack * Start button: Start game/Pause
* Select button: Not used
Control pad L button В button
X button
A button
Select Start Y button B button button button
CONTROLLER FUNCTIONS AT THE SELECT SCREEN:
* Control pad, Select button: Make selections * Start button: Set selections
: X or Y button: Cancel (when you are in the Bike Shop) BASIC MOVES DURING GAME PLAY:
ACCELERATING (B BUTTON)
Hold down the B button to accelerate. If you keep it held down your speed will level off once you've reached top speed.
Dashing: Hit the B button repeatedly to dash. You can only dash for a short distance. Dashing is particularily useful when starting off and when going over jumps.
DIRECTIONAL MOVES (CONTROL PAD)
Use the Control pad to do directional moves. Press it left to turn left, and right to turn right.
Jumps: You can make your character lean backwards and forwards during jumps. Press the Control pad down to bring the front of the bike up in a wheelie position and increase the jump distance. Press the Control pad up to bring the front of the bike down and shorten the jump distance.
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SIDESWIPING (L, R BUTTONS)
You can slide left and right to side-swipe other bikes while staying in an upright position on your bike. Press the L button to side-swipe to the left, and the R button to side-swipe to the right.
——R—————
< Modo, Limburger, and Dr Karbunkle cannot sideswipe. POWER SLIDE Turning corners will increase your speed if you use a power slide. Hold the L or R buttons as you turn a corner to accomplish this special move. Each character has a different power slide.
For Limburger, first press the R (L) button twice rapidly, and then press the Control pad left or right.
To power slide left, press the Control pad left and the L button at the same time.
To power slide right, press the Control pad right and the H button at the same time.
WHEELIE (B BUTTON + CONTROL PAD V)
You'll come across rough patches and obstacles on the course that'll slow you down if you ride over them. You can keep your speed up by doing a wheelie over them.
e Limbuger and Dr Karbunkle cant do wheelies. Limburger will turn around if you press the Control pad down.
You can also use this technique to protect yourself from bombs or traps on the said
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USING ITEMS (A BUTTON)
This command is only effective if you ve got items to use.
ATTACKING (Y BUTTON)
Each character attacks їп a different way.
e When controlling Vinnie, press the Y button once to make him jump up into the air, then press it again while he's still airborne to make him attack.
LAYING BOMBS
Hold the control pad down and press the Y button to drop a bomb. (You must have attacks available to do this.) You can lay bombs on the ground as a trap for characters coming up from behind.
GOING OVER JUMPS
The distance you jump varies depending on the size of the jump and the speed youre traveling at when you go over It.
BRAKING (X BUTTON)
Braking Dash (X button + B button, then release X button)
To do a braking dash, hold down the brake (X button) and accelerate (B button). Helease the brake to dash off at high speed.
RETIRE
Stop racing. You can select this after pressing the otart button to pause.
HiNT FOR JUMPING
To land your bike without losing time, press the Control pad up/ down to keep it parallel with the ground.
The number of rounds in the race depends on the difficulty level. There are three rounds in the Easy level, five in the Normal level, and six in the Hard level. The courses themselves get harder as you progress through each round.
You receive points for each race corresponding to where you place in the race. The riders placing first, second, and third at the end of each round move on to the next round. In addition to points, you can also win victory money at the end of each race (depending on where you ve placed).
Each character has an armor gauge. The character's armor gets weaker if he falls into a trap or is hit by an enemy attack. If the gauge goes down to zero, the character will explode. After exploding, he will be able to ride on, but will have lost valuable time.
| ATTACKING
Each character attacks in a different way. At the start of a race, the number of available attacks is zero. After completing one lap, attacks are added and become available for use. The number of attacks is initially set at three, but if the player buys more at the Shop, she/ he can increase this to up to eight attacks per lap.
Page 13
If you attack an opponent and make him explode, you'll receive bonus money in addition to the normal race money.
If you are placed fourth or lower at the end of a round, the Continue screen will appear. Press the Start button before the countdown reaches zero and you'll be able to continue the game (from the start of the round you were just playing). You'll still have the same amount of money and equipment that you had before, but you'll lose all your points. If the countdown reaches zero, the game will end, and the Password screen will come up. Passwords come up on screen at the end of each round.
ae A Number of Position b i cl remaimng DAS gauge attacks
Player
You are the red dot, other racers are blue.
Course Lap
Nitro Time boost Invincibility Bonus stopper Earthquake
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Each time you complete a lap, you'll be able to get an item. The type of item-is chosen at random. All of them will help you in your efforts to win the race.
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POWER UPS
- You can use your race money to power up by buying
equipment for your bike at the Shop. Choose SHOP at the Preparation screen to go to the Shop screen.
ow WELCOHE TO
You keep the equipment i | you buy when you move to |g “test снансє”+ = AR the next course or the next || je T шу round. If you input a аиа а 2808, M A password when you stop Y |
playing, your equipment will still be there when you resume play again.
There are four different types of equipment you can buy. Each one has five levels of effectiveness.
ENGINE Increases your top speed and your acceleration power. ARMOR
Increases your armor gauge and your power to repel enemies.
TIRES
Makes your tires grip the road more effectively. SHOT
The way you attack is the same as in the Main Hace, but you have the full number of attacks allowed for your vehicle. (As with the Main race, attacks are not available until you complete the first lap.) You can get bonus money by injuring enemies and blowing them up.
If you place first, second or third at the end of a E race, youll move on to the next race. If you place fourth
or lower you are out of the race, and the Continue
screen will come up. Press the Start button before the countdown reaches zero, and you'll be able to continue
the game from the start of the race you were just
playing. If the countdown reaches zero, the game will
end, and youll return to the Title screen.
| | | f You can buy equipment (except extra Shots) from the | Shop in the same way as in the Main Race. |
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In this mode (for one player only) you choose one of the courses in the Main Race and practice your driving Skills.
COURSE SELECT SCREEN
You choose your course at this screen, and then the game begins.
Only one player can play in this mode. There аге no opponents, and no items or attacks for you to use. The time it took for you to complete the course is displayed when you've finished all five laps of the course and crossed the finish line.
(9 Your best time for each course in Practice mode will also be displayed. Time records are kept in memory until you turn your SNES™ off.
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When you've completed one e > course, the Practice Select ё ве! screen will appear. You can | select from the following items:
* RETRY: Practice the same course again.
** COURSE CHANGE: Return to the Course Select screen to select a different course to practice.
** PLAYER CHANGE: Go to the Player Select screen to choose a different character and continue playing.
“* END GAME: Return to the Title screen.
_ speed at the Option screen.
VS RACE
In this mode (for two players only) you choose one of the courses in the Main Race and compete against a friend.
COURSE SELECT SCREEN
You choose your course at this screen, and then the game begins.
4«* COURSE CHANGE: Return to the Course Select screen to select a different course to race.
* PLAYER CHANGE: Go to the Xii Select screen to choose a different T. character and continue playing.
< END GAME: Return to the Title screen.
*You can change player
Page 19
^ E
ABOUT THE COURSES
There are thirty courses in total in the Main Race, set in a variety of different locations and terrain for action- packed, exciting racing.
There are five main types of course...
1) CITY: Race through urban landscapes of freeways and city buildings.
2) ISLAND: Speed along from island to island in tropical settings.
3) SEWERAGE: Experience the thrills of racing in gloomy underground tunnels full of traps.
4) CIRCUIT: Action-packed courses set in a stadium.
9) FORTRESS: Fight through the final race in the round, along courses set in a heavily guarded iron fortress.
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ABOUT THE PLAYERS BIKE CHARACTERISTICS
Each character has a different kind of bike. Each bike has different speed, acceleration, and grip characteristics.
Speed—How high a speed the bike can reach.
Acceleration—How long it takes for the bike to hit top speed after you've pressed the accelerator.
(srip—How the bike handles corners.
ATTACKING
Each character's bike can do a different kind of attack. Throttle: Tornado Shot
Flings enemies up into the air.
Modo: Bionic Crash
A deadly tackle that severely injures enemies.
Vinnie: Shooting Star
Propels the bike up into the air and sends it zooming down at top speed to attack.
Limburger: Plutarkian Beam
Freezes enemies with a lightning bolt. Grease Pit. Grease Gun |
Sprays enemies with grease and melts them. Dr Karbunkle: Mutation Beam
Transforms enemies into “Fred the Mutant’ for a fixed period of time.
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CHARACTER AND BIKE PROFILES
THROTTLE
The cool and self-possessed leader of the Biker Mice. His bike is stable and takes corners well.
VINNIE
A quick-witted and agile Biker Mouse. He has a flashy, technically-skilled racing style that features jump attacks and corner skids.
MODO
A Biker Mouse with incredible power. He drives a hard race, jumping in the air to execute sharp turns, and harrassing enemies with powerful attacks.
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LIMBURGER
The boss of the bad guys. He races in his flying saucer, attacking in all directions without mercy.
GREASE PIT
His bike is the fastest of all, but doesn't take corners well. His favorite weapon is his Grease Gun, which he uses to spray grease all over people who try to overtake him.
DR KARBUNKLE
He rides an insect-shaped bike with tentacles that he designed himself. An evil scientist who delights in turning people into mutants with his Mutation Beam.
ч) Hit the acceleration button (В button) repeatedly to dash when going over jumps!
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When you've gotten used to the | courses, challenge a friend. Pitting your wits against a worthy rival is the best way to hone your skills and become the hottest rockin' racer in the universe!
KONAMI (AMERICA) INC. LIMITED WARRANTY
Konami (America) Inc. warrants to the original purchaser of this Konami software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Konami software program is sold “as is,” without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting from use of this program. Konami agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami software product, postage paid, with proof of date of purchase, at its Factory
. Service Center. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI SOFTWARE PRODUCT.
Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.
Page 26
CONSUMER SUPPORT
If you feel stuck in the game, or just need a boost, dont worry! You can call the Konami Game Hint and Tip Line for help on this software and all the fine Konami products.
KONAMI GAME HINT AND TIP LINE: 1 - 900 -896-НІМТ (4468)
@ 856 per minute charge
# $1.15 per minute support from a game counselor ® Touch tone phone required # Minors must have parental permission before calling
Hints are available 24 hours a day. Live support Monday- Friday 8:30 a.m. to 5:00 p.m. CST only. Prices and availability subject to change. U.S. accessibility only.
If you experience technical problems with your Biker Mice From Mars" game pak, try our Warranty Services number: (708) 215-5111.
Game counselors are available Mon. —Fri. 8:30 a.m. to 5:00 p.m. CST.
Konami (America) Inc. 900 Deerfield Pkwy. Buffalo Grove, IL 60089-4510
ON-LINE SUPPORT Konami Consumer Support is available on-line from:
CompuServe: To reach our Customer Support board in the Video Game Publishers Forum, type Go VIDPUB at any "!" prompt and access the Konami library. In addition to reading and sending messages, you can receive press releases, hints, codes and other files.
If you are not already a CompuServe member, you can call CompuServe toll-free at 1-800-524-3388 and ask Representative #374 for your FREE introductory membership and $15 usage fee credit.
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Konami (America), Inc. 900 Deerfield Parkway Buffalo Grove, IL 60089-4510 (708) 215-5111 $